Wonder Boy in Monster Land
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1988
Developer: Westone
Publisher: Sega
Players: 1
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Wonder Boy in Monster Land is the direct sequel to Wonder Boy. Developed by Westone and published by Sega for Sega System 2 hardware, the game ditches the left-to-right platforming gameplay of its predecessor in favour of a platform-RPG hybrid gameplay style. In Japan, the game is known as Super Wonder Boy in Monster World, however it has also been labeled as Super Monster World: Super Wonder Boy and Super Wonder Boy in Monsterland. When brought to the Turbografx-16 in Japan, the "Wonder Boy" name was dropped and replaced with Bikkuriman World, with characters being taken from a then popular Japanese anime.

The game saw the most success on the Sega Master System, though it was also brought to the Amiga, Atari ST, Commodore 64, TurboGrafx-16, and ZX Spectrum. The Master System version has been included as part of the Wii's Virtual Console service. The home computer ports were handled by Activision. In Brazil, the game was renamed Mônica no Castelo do Dragão, with characters being taken from the Brazilian comic series Turma da Mônica.

The game was followed by Wonder Boy III: Monster Lair, a scrolling shoot-'em-up with features from both Wonder Boy and Wonder Boy in Monster Land. The game which followed, Wonder Boy III: The Dragon's Trap, brings back the gameplay first seen in Monster Land.
