Space Harrier
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1
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Space Harrier is a rail shoot 'em up game developed by Yu Suzuki and Sega AM2 which makes use of Super Scaler technology. It is one of many A-list arcade games developed by Sega during the 1980s, placing Sega firmly on the map and inspiring numerous sequels, starting with Space Harrier 3D.

In Space Harrier the player controls a blonde haired man with a jetpack and laser shooting at various objects and enemies while making sure not to get hit. There are 18 levels, each with a boss at the end, excluding the 5th and 12th levels which are bonus stages, and the 18th which is essentially a boss rush. The game has a third person perspective, making it one of the first "rail shooters" to be conceived.

Space Harrier and its sequels are set in the "Fantasy Zone", the same setting as the arcade game with the same name. This relationship was explored further with the Sharp X68000 port of Fantasy Zone, which includes a Space Harrier level, and the cancelled TurbografX-16 title Space Fantasy Zone, which was a hybrid between the two games.
